Fellowship Maneuvers can be very very usefull in harder challenges, a good planned FM can save a whole team, and I want you all to take a closer look on this for our coming events.
6 players:
Regular ones
Tramp of Doom
3 Red, 3 Yellow = Dmg + DoT + AoE Dmg
Roll the Drums
5 Red, 1 Green = AoE Dmg(238 each) + HoT for 55 sec.
Break the Door
5 Red, 1 Yellow = AoE Dmg(238 each) + DoT
Hew the Stone
5 Red, 1 Blue = AoE Dmg(238 each) + Power rest. (1 minute)
Heavy ones
Thunder of Oakenshield
Red + Green + Yellow + Blue + Red + Green (R+G+Y+B+R+G)
= AoE Dmg + inst. healing + HoT + DoT + Blue player Power + Grp. Power
Whispers Under the Mountain
Green + Yellow + Blue + Red + Green + Yellow (G+Y+B+R+G+Y)
= inst. healing + HoT(837) + DoT(735) + Blue player Power + Dmg + Healing + HoT(837)
Dawn on the Deep
Yellow + Blue + Red + Green + Yellow + Blue (Y+B+R+G+Y)
= DoT(735) + Dmg + Healing + HoT(792)
Wings of the Windlord
Blue + Red + Green + Yellow + Blue + Red (B+R+G+Y+B+R)
= Blue player Power + Dmg + Healing + HoT + DoT
FM Flush
6 Red = Heavy dmg
6 Green = Massive healing
6 Yellow = Huge DoT
6 Blue = Power rest.
I have edited and made this chart easier to read and use, originally taken from
www.thebrasse.com. Check out http://www.thebrasse.com/images/lotro-fm-thebrasse.jpg if you want a full complete list of all possible FM commands.